My Experience in Unity Tutorial 3

 I really enjoyed my experience with Unity tutorial 3. It was very different from the tutorial 1 and tutorial 2 for many reasons.

The part I really enjoyed the most over this whole experience was picking the assets. By this I mean being allowed choose, the environment, the animals, the characters and food. 

From the environment you could choose from grass, sand, gravel or concrete. Between the animals you could choose between farm animals like a rooster, different dogs like pugs and different types of forest animal like a moose or fox. Then from the different types of food, you could anything from the likes of an apple to the likes of pizza.

A screenshot from the Unity interface for tutorial 3


The one part that I found particularly difficult was the coding. Don't get me wrong like I personally actually really enjoy coding. But while I was coding this scene, in the "IDE", none of the code was working and it was making me quite frustrated and aggravated. So instead of giving and continuing to be frustrated, I deleted the entire C# sharp script and started again. Although that made the assignment very time- consuming, I am happy I did it because if I didn't, the code would still be all wrong. So after I did that the code worked on all the scripts I created.

What I am looking forward to is applying these skills that I have learned in the last 2 Unity tutorials and apply them to my own specific game idea.

-Cian


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